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|Title:||PICOZOOM: A context sensitive multimodal zooming interface|
|Keywords:||Mobile projection;Augmented;Interaction techniques;Proxemics;Virtual realities;Zooming interface|
|Citation:||Proceedings - 2015 IEEE International Conference on Multimedia and Expo, 1 - 6, Turin, Italy, (June 29 2015-July 3 2015)|
|Abstract:||This paper introduces a novel zooming interface deploying a pico projector that, instead of a second visual display, leverages audioscapes for contextual information. The technique enhances current flashlight metaphor approaches, supporting flexible usage within the domain of spatial augmented reality to focus on object or environment-related details. Within a user study we focused on quantifying the projection limitations related to depiction of details through the pico projector and validated the interaction approach. The quantified results of the study correlate pixel density, detail and proximity, which can greatly aid to design more effective, legible zooming interfaces for pico projectors - the study can form an example testbed that can be applied well for testing aberrations with other projectors. Furthermore, users rated the zooming technique using audioscapes well, showing the validity of the approach. The studies form the foundation for extending our work by detailing out the audio-visual approach and looking more closely in the role of real-world features on interpreting projected content.|
|Appears in Collections:||Dept of Computer Science Research Papers|
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